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Game UX Optimization for Game Features

Year

July 2024 to present

What I did

  • Designed A/B tests for purchase UI

  • Tested CTA placement on homepage

  • Conducted voice & UI prototype tests

  • Tracked Autoplay usage & revenue impact

  • Analyzed leaderboard engagement patterns

  • Iterated UX based on behavioral data

Optimizing Game UX Through A/B Testing, Data & User Interview

Applying three methods, A/B testing, data analysis, and user interviews, to evaluate player behavior and gather insights. These methods helped us identify usability issues and optimize key game features based on real user feedback and measurable impact.

Autoplay

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Interview

AB Testing

Data
Analysis

Bonus Buy Style

Bonus Sounds

Optimizing Game UX Through A/B Testing

Case One: Bonus Buy Style

 

This two-phase A/B test focused on optimizing the Bonus Buy feature’s UI.


You can click here to see more details.

Phase One: UI Style V.S. Game Style


We tested two distinct styles—one based on UI design, the other on in-game visual style—to identify the more effective visual direction.

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Phase Two: M Symbol V.S. Buy

 

We refined the chosen UI style by testing different information display formats. User behavior data guided the decision, helping determine the most effective UI presentation for engagement and clarity.

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Optimizing Game UX Through Data Analysis

Case Two: Auto Play Usage

 

By analyzing data from 11 games' autoplay usage, we assessed user behavior and completion patterns to determine whether additional autoplay count options were necessary, ensuring that design decisions were driven by actual player engagement.


You can click here to see more details.

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Optimizing Game UX Through Interview

Case Three: Trigger Bonus Feature Sounds

 

Conducted user interviews to select the most suitable sound for the Trigger Bonus Feature. Participants were first briefed on the brand identity and sound expectations, then asked to blind-test different sound options. Final audio was refined based on their feedback to ensure brand alignment and player impact.


You can click here to see more details.

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Jangling(Yuna), Jong
Mail
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© 2012 YUNAJONG DESIGN. ALL RIGHT RESERVED.

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